/trunk/32bitDll/vs2008_snfmulti.lib
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/trunk/32bitDll/snfmulti.dll
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/trunk/32bitDll/vs2008_snfmulti.exp
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/trunk/64bitDll/vs2008_snfmulti.lib
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/trunk/64bitDll/snfmulti.dll
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/trunk/64bitDll/vs2008_snfmulti.exp
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/trunk/SNFMultiSDK_Windows_3.3/32bitDll/vs2008_snfmulti.lib
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/trunk/SNFMultiSDK_Windows_3.3/32bitDll/snfmulti.dll
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/trunk/SNFMultiSDK_Windows_3.3/32bitDll/vs2008_snfmulti.exp
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/trunk/SNFMultiSDK_Windows_3.3/64bitDll/vs2008_snfmulti.lib
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/trunk/SNFMultiSDK_Windows_3.3/64bitDll/snfmulti.dll
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/trunk/SNFMultiSDK_Windows_3.3/64bitDll/vs2008_snfmulti.exp
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/trunk/SNFMultiSDK_Windows_3.3/CodeDweller/configuration.cpp
905,8 → 905,9
) { // then translate the content!
// Create the Content buffer...
 
int BfrSize = Stopdex - Startdex; // How big a buffer do we need?
char Bfr[BfrSize]; // Make one that size.
int BfrSize = Stopdex - Startdex +1; // How big a buffer do we need?
vector<char> heapBfr(BfrSize,0); // Make one that size.
char* Bfr = &heapBfr[0];
 
copyDataCountLines(Bfr, Data, Startdex, Stopdex); // Get our data and ignore our lines.
 
1097,8 → 1098,9
 
// Read our data.
 
int BfrSize = Stopdex - Startdex; // How big a buffer do we need?
char Bfr[BfrSize]; // Make one that size.
int BfrSize = Stopdex - Startdex +1; // How big a buffer do we need?
vector<char> heapBfr(BfrSize,0); // Make one that size.
char* Bfr = &heapBfr[0];
 
NewLines += copyDataCountLines(Bfr, Data, Startdex, Stopdex); // Get our data and count our lines.
 
/trunk/SNFMultiSDK_Windows_3.3/CodeDweller/configuration.hpp
109,6 → 109,7
#define configuration_included
 
#include <string>
#include <vector>
#include <sstream>
#include <fstream>
#include <cstring>
/trunk/SNFMultiSDK_Windows_3.3/CSSample/main.cs
19,9 → 19,9
 
#region DLL Imports
// Location of SNFMulti.dll.
//const string SNFMULTI_DLL = "..\\..\\..\\64bitDll\\SNFMulti.dll"; // Set CPU type to "Any CPU"
const string SNFMULTI_DLL = "..\\..\\..\\64bitDll\\SNFMulti.dll"; // Set CPU type to "Any CPU"
//const string SNFMULTI_DLL = "..\\..\\..\\..\\64bitDll\\SNFMulti.dll"; // Set CPU type to "x64
const string SNFMULTI_DLL = "..\\..\\..\\..\\32bitDll\\SNFMulti.dll"; // Set CPU type to "x86"
//const string SNFMULTI_DLL = "..\\..\\..\\..\\32bitDll\\SNFMulti.dll"; // Set CPU type to "x86"
 
// int setThrottle(int Threads); /* Set scan thread limit. */
[DllImport(SNFMULTI_DLL, CharSet = CharSet.Auto, EntryPoint = "setThrottle", CallingConvention = CallingConvention.Winapi)]
100,8 → 100,8
// const string LicenseID = "licensid"; // SNF License ID can be passed
// const string Authentication = "authenticationxx"; // directly or read from the
// configuration. OEMs go direct!
//const string ConfigurationPath = "..\\..\\snf_engine.xml"; // For "Any CPU" platform.
const string ConfigurationPath = "..\\..\\..\\snf_engine.xml"; // For "x86" or "x64" platforms.
const string ConfigurationPath = "..\\..\\snf_engine.xml"; // For "Any CPU" platform.
//const string ConfigurationPath = "..\\..\\..\\snf_engine.xml"; // For "x86" or "x64" platforms.
 
 
const uint IPToTest = 0x0c22384e; // Same as IP 12.34.56.78
/trunk/SNFMultiSDK_Windows_3.3.zip
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/trunk/CSSample/main.cs
19,9 → 19,9
 
#region DLL Imports
// Location of SNFMulti.dll.
//const string SNFMULTI_DLL = "..\\..\\..\\64bitDll\\SNFMulti.dll"; // Set CPU type to "Any CPU"
const string SNFMULTI_DLL = "..\\..\\..\\64bitDll\\SNFMulti.dll"; // Set CPU type to "Any CPU"
//const string SNFMULTI_DLL = "..\\..\\..\\..\\64bitDll\\SNFMulti.dll"; // Set CPU type to "x64
const string SNFMULTI_DLL = "..\\..\\..\\..\\32bitDll\\SNFMulti.dll"; // Set CPU type to "x86"
//const string SNFMULTI_DLL = "..\\..\\..\\..\\32bitDll\\SNFMulti.dll"; // Set CPU type to "x86"
 
// int setThrottle(int Threads); /* Set scan thread limit. */
[DllImport(SNFMULTI_DLL, CharSet = CharSet.Auto, EntryPoint = "setThrottle", CallingConvention = CallingConvention.Winapi)]
100,8 → 100,8
// const string LicenseID = "licensid"; // SNF License ID can be passed
// const string Authentication = "authenticationxx"; // directly or read from the
// configuration. OEMs go direct!
//const string ConfigurationPath = "..\\..\\snf_engine.xml"; // For "Any CPU" platform.
const string ConfigurationPath = "..\\..\\..\\snf_engine.xml"; // For "x86" or "x64" platforms.
const string ConfigurationPath = "..\\..\\snf_engine.xml"; // For "Any CPU" platform.
//const string ConfigurationPath = "..\\..\\..\\snf_engine.xml"; // For "x86" or "x64" platforms.
 
 
const uint IPToTest = 0x0c22384e; // Same as IP 12.34.56.78